Stop collecting tutorials. In one week you'll go from an empty Unreal editor to a playable game on your own itch.io page — built a piece per day, shared with 12,000+ devs along the way.
Same rhythm every day — about 60–90 minutes, always ending with something in your game that wasn't there yesterday.
Watch the day's video and read one short concept — the mental model behind what you're about to build.
Numbered steps, one clear "you're done when". Every build goes into the SAME project — your game.
Post your progress in the Discord's #showcase, take a 5-question check, unlock tomorrow.
Project, graybox level, a character that feels like yours.
Doors, triggers, lights — your world starts reacting.
Collectibles, score, feedback. The game learns to count.
HUD, main menu, pause — it starts looking like a real game.
Something fights back. Health, damage, a lose condition.
Win, lose, restart, polish — plus the famous Cut List.
Package your build and publish it on itch.io. For real.
Days 1–3 beginner-friendly · Days 4–5 ramp up · Days 6–7 are where most people quit — which is exactly why you won't.
Enter your email and Day 1 unlocks now. You'll get one short email per day with your next build — and a 🏆 Graduate spot on the wall when you ship.
Free forever. No spam — 8 emails total, then you're a graduate. Unsubscribe anytime.